Leaving BioWare

It’s been a privilege helping to lead BioWare’s New IP but I’m moving on from BioWare.

From my very first day of making games I’d always wanted to work with the studio that created some of my favorite games; Knights of the Old Republic, Baldur’s Gate, Mass Effect, Dragon Age and Jade Empire. About 5 years ago I had the opportunity to do just that and helped bring Dragon Age Inquisition to the world.

Since Inquisition shipped I’ve been the Lead Producer of BioWare’s first new IP since the Mass Effect trilogy and it’s been an amazing experience to work with the other leaders and the entire team. The new IP continues on with its development, shepherded by a leadership group with a vision that I think will change the way people experience BioWare games. Everyone working on the New IP is amazingly talented and their work continues to exceed even the lofty expectations at BioWare.

Saying goodbye to BioWare and the people who I’ve worked with for years was difficult. BioWare is a studio which prides itself on quality, humility and creativity, a culture which has helped me grow as a leader and developer. I wish every developer on the New IP team the very best and give my heartfelt thanks to everyone in the studio.

Big thanks to all the incredible BioWare are the fans that made my days and nights so enjoyable. I always loved meeting you all at cons, chatting on twitter and watching your videos and streams. You bring laughter and smiles into a job which can sometimes be tough. Hopefully you’ll like the next game I do just as much.

This is a pretty hard thing to do, but it’s the right thing at this stage of my life. My wife and I are expecting our first child and we’d like to do that in a bigger city.

While I can’t discuss what I’ll be working on next, it’s fair to say that creating massive, AAA games is still what gets me excited to go into the studio every day so stay tuned for more on that in the next month or so.

Happy Halloween!
– Cameron